#41 Photogrammetry Texture : Rock 05

Photogrammetric, fully PBR 4096 tileable texture.

Want to learn how to do it ?
Get my free tutorial here : https://gumroad.com/sebvhe

Rock textures are really hard to do with photogrammetry. Mostly because in the real world they are usually hard to access. Furthermore, most of the features of a rock are really low frequency which makes it really hard to tile.
This texture is made out of two different scans put together as one texture.

Another use of these texture could be, as pictured here, to displace a simple shape and create believable rock formations very quickly.

- Texture is capped at 2048² on the marmoset viewer -

By just displacing a shaped plane you can create rock formations in a minute.

By just displacing a shaped plane you can create rock formations in a minute.