Sébastien Van Elverdinghe
Sébastien Van Elverdinghe
Scanning Capture Tech Lead - Quixel
Stockholm, Sweden

Skills

Environment ModelingPhotogrammetryPBR Texturing

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush
3DCoat
3DCoat
World Machine
World Machine
Photoscan
Photoscan

Productions

    • Video Game
      Overkill's The Walking Dead
    • Year
      2018
    • Role
      Environment Artist
    • Company
      Starbreeze Studios
    • Video Game
      Forza Horizon 3
    • Year
      2016
    • Role
      Environment Artist
    • Company
      Playground Games

Experience

  • Scanning Artist at Quixel AB
    Stockholm, Sweden
    October 2018 - Present

  • Environment Artist at Starbreeze Studios
    Stockholm, Sweden
    May 2017 - September 2018

  • Environment Artist at Playground Games
    Royal Leamington Spa, United Kingdom
    October 2015 - August 2016

    I worked as a part of the Terrain / Rock team on Forza Horizon 3

  • Texture Artist at Voxel Farm Inc.
    Montreal, Canada
    November 2013 - February 2014