Sébastien Van Elverdinghe
Scanning Capture Tech Lead - Quixel
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Resume
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Resume
Sébastien Van Elverdinghe
Scanning Capture Tech Lead - Quixel
Stockholm, Sweden
Skills
Environment Modeling
Photogrammetry
PBR Texturing
Software proficiency
3ds Max
Maya
Photoshop
Unreal Engine
ZBrush
3DCoat
World Machine
Photoscan
Productions
Video Game
Overkill's The Walking Dead
Year
2018
Role
Environment Artist
Company
Starbreeze Studios
Video Game
Forza Horizon 3
Year
2016
Role
Environment Artist
Company
Playground Games
Experience
Scanning Artist at Quixel AB
Stockholm, Sweden
October 2018 - Present
Environment Artist at Starbreeze Studios
Stockholm, Sweden
May 2017 - September 2018
Environment Artist at Playground Games
Royal Leamington Spa, United Kingdom
October 2015 - August 2016
I worked as a part of the Terrain / Rock team on Forza Horizon 3
Texture Artist at Voxel Farm Inc.
Montreal, Canada
November 2013 - February 2014
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