Svalbard - Arctic Landscape

I got inspired by a trip to the cold and remote island of Svalbard earlier this winter. I wanted to create an intricate material that would allow for an in depth control of snow coverage. Northern lights were also really fun to make and something I had been wanting to do for a long time.
I also experimented with the TrueSKY plugin.
Textures are part of the Megascans library some of which I actually scanned myself in Svalbard.

UE4 - Svalbard Arctic Landscape

The snow melting material in action

The snow melting material in action

The material allows for thorough control of thawing, using different parameters such as altitude, steepness and sun exposure

The material allows for thorough control of thawing, using different parameters such as altitude, steepness and sun exposure

A simplified version of the material is applied to other real world locations, here is Alaska

A simplified version of the material is applied to other real world locations, here is Alaska

And Hawaii's Mauna Kea

And Hawaii's Mauna Kea